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In this stage, your [[armies|army] is not in the ennemy town (but on the same square of land), your soldiers have settled down around and blockade it. There are of course some casualties during this stage, but not a lot. Some archers are devilishly accurate but only some arrow reach their target.
 
In this stage, your [[armies|army] is not in the ennemy town (but on the same square of land), your soldiers have settled down around and blockade it. There are of course some casualties during this stage, but not a lot. Some archers are devilishly accurate but only some arrow reach their target.
  
Goal of siege is not to destroy the town and kill everybody, it is that the town surrender. To achieve that, you stopped food supply, then morale of the town decraese. When town's morale fall under 20% (one earth), it surrender.
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Goal of siege is not to destroy the town and kill everybody, it is that the town surrender. To achieve that, you stop food supply, then morale of the town decraese. When town's morale fall under 20% (one earth), it surrender.
 
Be careful not to mistake town's morale and defenders' morale.
 
Be careful not to mistake town's morale and defenders' morale.
 
Defender morale impact fight forces in case of an assault.  
 
Defender morale impact fight forces in case of an assault.  
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{| class="wikitable alternance centre" style="text-align:center; width:100%;"
 
{| class="wikitable alternance centre" style="text-align:center; width:100%;"
  |+ Seuils de siège selon le niveau de fortification
+
  |+ Limits of siege with fortification's level
 
  |-
 
  |-
  ! scope="col" | Fortification de la ville assiégée
+
  ! scope="col" | Fortification of besieged town
  ! scope="col" | Garnison de la ville
+
  ! scope="col" | Town Garrison
  ! scope="col" | Maximum de régiments pouvant renforcer la défense
+
  ! scope="col" | Maximum of allowed reinforced troups
  ! scope="col" | Hommes minimum pour maintenir le siège
+
  ! scope="col" | Minimum soldiers needed to hold on siege
  ! scope="col" | Puissance d’[[artillerie]] minimum pour maintenir le siège
+
  ! scope="col" | Minimum [[artillery]] forces to hold on siege
  ! scope="col" | Puissance d’[[artillerie]] minimum pour mener un assaut
+
  ! scope="col" | Minimum [[artillery]] forces to assault
 
  |-
 
  |-
  ! scope="row" | Aucune
+
  ! scope="row" | None
 
  | 50
 
  | 50
 
  | 1
 
  | 1
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  |  
 
  |  
 
  |-
 
  |-
  ! scope="row" | Palissades
+
  ! scope="row" | Fence
 
  |  50
 
  |  50
 
  |  1
 
  |  1
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  |   
 
  |   
 
  |-
 
  |-
  ! scope="row" | Remparts
+
  ! scope="row" | Ramparts
 
  | 100
 
  | 100
 
  | 2
 
  | 2
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  | 2
 
  | 2
 
  |-
 
  |-
  ! scope="row" | Remparts avec tours de flanquement
+
  ! scope="row" | Ramparts with Flanking Towers
  |200
+
  | 200  
  |4
+
  | 4
  |700
+
  | 700
  |6
+
  | 6
  |12
+
  | 12
 
  |}
 
  |}
  

Version du 28 juin 2015 à 12:36

Definition

A town is told besieged when one (or several) army(ies) surround it to conquer. It is a battle with dedicated rules. You can see defenses trough fog of war. See next section table to find how many soldiers are needed to besiege a town, due to his fortifications' level.

Hold on a siege

Aim of siege is to isolate town for the rest of the world and then avoid it to have fully food supply. In this stage, your [[armies|army] is not in the ennemy town (but on the same square of land), your soldiers have settled down around and blockade it. There are of course some casualties during this stage, but not a lot. Some archers are devilishly accurate but only some arrow reach their target.

Goal of siege is not to destroy the town and kill everybody, it is that the town surrender. To achieve that, you stop food supply, then morale of the town decraese. When town's morale fall under 20% (one earth), it surrender. Be careful not to mistake town's morale and defenders' morale. Defender morale impact fight forces in case of an assault. Each month the defender lose some morale, and in consequences, town lose morale too. Morael of the Town follow the defender morale, with some delay.

As already said, a limit of soldiers is needed to hold on a siege, depending of fortifications. Look at this table .


Limits of siege with fortification's level
Fortification of besieged town Town Garrison Maximum of allowed reinforced troups Minimum soldiers needed to hold on siege Minimum artillery forces to hold on siege Minimum artillery forces to assault
None 50 1 100
Fence 50 1 150
Ramparts 100 2 350 2
Ramparts with Flanking Towers 200 4 700 6 12


Be careful, this is the minimal amount needed, if you loose one more soldier, siege is ended, defense garnison supply to max, town gain morale.... So if you siege with only 100 soldiers, you are 100% sure it will be break down. Always have a regiment more than minimum needed.

You have to notice too that armies with morale less than 20% (one earth) aren't allowed to siege a town, so they aren't get into sieging forces. They must gain morale before.

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