Cultivation Plot

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Révision de 10 juin 2015 à 17:33 par Gilles (discussion | contributions) (Page créée avec « The Cultivation Plot counts as a building. == Prerequisites == none == Costs == The construction of the building requires 1 Political points|political p... »)

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The Cultivation Plot counts as a building.

Prerequisites

none

Costs

The construction of the building requires 1 political point, 500 gold and 20 wood.

After 2 harvests, you have to hoe the plot. Hoeing cost 200 gold. (Hoeing = maintaining the field)

Benefits

Every field can employ up to 50 workers.

The number of workers will have no effect on the production time (in contrast to other buildings).

The quantity of food harvested will be calculated as

  • #trained_workers / 50 * 100 for wheat
  • #trained_workers / 50 * 40 for vegetables

Remarks

You can build a Cultivation Plot on a square (preferrably a flat square without a forest) outside of the capital.

Harvesting is done automatically, food is transferred to your stock immediately. Make sure you have enough room to store your food, any food exeeding your storage capacity is spoiled.

You can sow 2 sorts of nutrients: wheat and vegetables.

  • summer wheat can be sowed in the spring and harvested in autumn
  • winter wheat can be sowed in autumn and harvested in spring
  • vegetables can be sowed in spring, summer and autumn (harvest depends on sowing season)