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		<id>http://www.marchofhistory.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Havendes</id>
		<title>March of History - Contributions de l’utilisateur [fr]</title>
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		<link rel="alternate" type="text/html" href="http://www.marchofhistory.com/wiki/index.php?title=Sp%C3%A9cial:Contributions/Havendes"/>
		<updated>2026-06-22T19:55:05Z</updated>
		<subtitle>Contributions de l’utilisateur</subtitle>
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	<entry>
		<id>http://www.marchofhistory.com/wiki/index.php?title=Sieges&amp;diff=2340</id>
		<title>Sieges</title>
		<link rel="alternate" type="text/html" href="http://www.marchofhistory.com/wiki/index.php?title=Sieges&amp;diff=2340"/>
				<updated>2016-04-12T23:13:55Z</updated>
		
		<summary type="html">&lt;p&gt;Havendes : /* Definition */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Definition ==&lt;br /&gt;
&lt;br /&gt;
A town is besieged when one (or several) [[armies|army(ies)]] surround it to conquer. It is a [[battle]] with specifc rules.&lt;br /&gt;
You can see the town's level of fortifications through the fog of war. Minimum levels of troops are required to maintain siege on towns with different levels of fortifications. These requirements can be seen in the table below.&lt;br /&gt;
&lt;br /&gt;
== Hold on a siege ==&lt;br /&gt;
&lt;br /&gt;
Aim of siege is to isolate town for the rest of the world and then avoid it to have fully food supply.&lt;br /&gt;
In this stage, your [[armies|army]] is not in the ennemy town (but on the same square of land), your soldiers have settled down around and blockade it. There are of course some casualties during this stage, but not a lot. Some archers are devilishly accurate but only some arrow reach their target.&lt;br /&gt;
&lt;br /&gt;
Goal of siege is not to destroy the town and kill everybody, it is that the town surrender. To achieve that, you stop food supply, then morale of the town decraese. When town's morale fall under 20% (one heart), it surrender.&lt;br /&gt;
Be careful not to mistake town's morale and defenders' morale.&lt;br /&gt;
Defender morale impact fight forces in case of an assault. &lt;br /&gt;
Each month the defender lose some morale, and in consequences, town lose morale too. Morael of the Town follow the defender morale, with some delay.&lt;br /&gt;
&lt;br /&gt;
As already said, a limit of soldiers is needed to hold on a siege, depending of fortifications. Look at this table . &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable alternance centre&amp;quot; style=&amp;quot;text-align:center; width:100%;&amp;quot;&lt;br /&gt;
 |+ Limits of siege with fortification's level &lt;br /&gt;
 |-&lt;br /&gt;
 ! scope=&amp;quot;col&amp;quot; | Fortification of besieged town&lt;br /&gt;
 ! scope=&amp;quot;col&amp;quot; | Town Garrison &lt;br /&gt;
 ! scope=&amp;quot;col&amp;quot; | Maximum of allowed reinforced troups &lt;br /&gt;
 ! scope=&amp;quot;col&amp;quot; | Minimum soldiers needed to hold on siege&lt;br /&gt;
 ! scope=&amp;quot;col&amp;quot; | Minimum [[artillery]] forces to hold on siege&lt;br /&gt;
 ! scope=&amp;quot;col&amp;quot; | Minimum [[artillery]] forces to assault&lt;br /&gt;
 |-&lt;br /&gt;
 ! scope=&amp;quot;row&amp;quot; | None&lt;br /&gt;
 | 50&lt;br /&gt;
 | 1&lt;br /&gt;
 | 100&lt;br /&gt;
 | &lt;br /&gt;
 | &lt;br /&gt;
 |-&lt;br /&gt;
 ! scope=&amp;quot;row&amp;quot; | Fence&lt;br /&gt;
 |  50&lt;br /&gt;
 |  1&lt;br /&gt;
 |  150&lt;br /&gt;
 |&lt;br /&gt;
 |  &lt;br /&gt;
 |-&lt;br /&gt;
 ! scope=&amp;quot;row&amp;quot; | Ramparts&lt;br /&gt;
 | 100&lt;br /&gt;
 | 2&lt;br /&gt;
 | 350&lt;br /&gt;
 | &lt;br /&gt;
 | 2&lt;br /&gt;
 |-&lt;br /&gt;
 ! scope=&amp;quot;row&amp;quot; | Ramparts with Flanking Towers&lt;br /&gt;
 | 200 &lt;br /&gt;
 | 4&lt;br /&gt;
 | 700&lt;br /&gt;
 | 6&lt;br /&gt;
 | 12&lt;br /&gt;
 |}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Be careful, this is the minimal amount needed, if you loose one more soldier, siege is ended, defense garnison supply to max, town gain morale....&lt;br /&gt;
So if you siege with only 100 soldiers, you are 100% sure it will be break down. Always have a regiment more than minimum needed.&lt;br /&gt;
&lt;br /&gt;
You have to notice too that armies with morale less than 20% (one heart) aren't allowed to siege a town, so they aren't get into sieging forces. They must gain morale before.&lt;br /&gt;
&lt;br /&gt;
Note about forces of [[artillery]] : [[Trebuchet]] 1; [[Bombards]] 2.&lt;br /&gt;
&lt;br /&gt;
== Assault ==&lt;br /&gt;
&lt;br /&gt;
When you hold on a siege, you can also make an assault. Your soldiers attack the town and try to kill ennemy garrison.&lt;br /&gt;
&lt;br /&gt;
This is another stage possible, but not always needed.&lt;br /&gt;
In this stage, it isn't only morale that is take in account. You can see on next section how is it calculated.&lt;br /&gt;
There is a succession of fight on each day, with much more dead on both side.&lt;br /&gt;
Each fight is result of roll of dices add to calcul of forces ratio.&lt;br /&gt;
Let's give some algorithm about forces' calculations &lt;br /&gt;
&lt;br /&gt;
=== Calculations of military forces of army ===&lt;br /&gt;
&lt;br /&gt;
With 07/11/2014 announcment [http://www.marchofhistory.com/forums/index.php?/topic/1456-les-regles-des-combats/]&lt;br /&gt;
that is rule :  number of strike is related with:&lt;br /&gt;
* number of soldiers&lt;br /&gt;
* fight forces (horsemen and chivalrie need to dismount to attack, so they lose their bonus) &lt;br /&gt;
* 50%  add if morale 100% (5 hearts)&lt;br /&gt;
* add 10% if lead by martial leader (from family) (implemented ?) &lt;br /&gt;
* half decrease if army's morale less than 20% (one heart)&lt;br /&gt;
&lt;br /&gt;
(subject of modification)&lt;br /&gt;
&lt;br /&gt;
=== little description of an assault ===&lt;br /&gt;
&lt;br /&gt;
Assault means losses each day it stand. Then, with the number of dies, morales of each fighter rise or decrease, so impact to calculation of forces for next battle day (see previuos section)&lt;br /&gt;
&lt;br /&gt;
Assault can be stopped each day by attacking army.&lt;br /&gt;
&lt;br /&gt;
If all defenders garrison die, town is taken. (you need to re assault for now to conclude)&lt;br /&gt;
&lt;br /&gt;
If number of fighter is less than limit (see second section), assault stop automatically and siege is break down.&lt;br /&gt;
If you stop an assault, with some armies with morale less than 20%, they aren't anymore take in account for minimum numbre of soldier needed.&lt;br /&gt;
&lt;br /&gt;
(ie army one 90 soldiers 25% morale + army two 25 soldiers 15% morale =&amp;gt; siege break down.)     &lt;br /&gt;
&lt;br /&gt;
=== Advices  ===&lt;br /&gt;
&lt;br /&gt;
Assault is usually possible at the end of a siege, you gain some time, but with men losses. At beginning, military forces of defenders are higher. Common tips said you need 10 more fighter to assault immediatly...&lt;br /&gt;
&lt;br /&gt;
If an assault stopped with moral lack, an army of defender present in the town can counterattack and destroy ennemy.&lt;/div&gt;</summary>
		<author><name>Havendes</name></author>	</entry>

	<entry>
		<id>http://www.marchofhistory.com/wiki/index.php?title=PoliticalPointsEN&amp;diff=1672</id>
		<title>PoliticalPointsEN</title>
		<link rel="alternate" type="text/html" href="http://www.marchofhistory.com/wiki/index.php?title=PoliticalPointsEN&amp;diff=1672"/>
				<updated>2015-05-02T03:48:45Z</updated>
		
		<summary type="html">&lt;p&gt;Havendes : Translated to english&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Policies Points (abbreviated to PP) symbolize the political power to bring a number of people to carry out a complex action or take a political action.&lt;br /&gt;
&lt;br /&gt;
== Obtaining Political Points ==&lt;br /&gt;
&lt;br /&gt;
You get political points from activated family members. Each activated family member who is of age (15 or older) produces 1PP every year. It is possible to activate a maximum of five of them.&lt;br /&gt;
Political Points not used will be lost at the end of the year.&lt;br /&gt;
&lt;br /&gt;
=== Energetic and stupid characters ===&lt;br /&gt;
&lt;br /&gt;
Characters with the &amp;quot;energetic&amp;quot; trait produce 2 PP every year, while characters with the &amp;quot;stupid&amp;quot; trait produce none.&lt;br /&gt;
&lt;br /&gt;
=== Buying Political Tokens ===&lt;br /&gt;
&lt;br /&gt;
You can buy Political Points buy clocking on the political point symbol :&lt;br /&gt;
* You can buy them with gold or Tokens&lt;br /&gt;
In both cases the price doubles with each purchase.&lt;br /&gt;
&lt;br /&gt;
== Using Political Points ==&lt;br /&gt;
&lt;br /&gt;
Political points are use to :&lt;br /&gt;
&lt;br /&gt;
* Construct certain [[BuildingsEN|buildings]]&lt;br /&gt;
* Activating certain [[Progrès technologiques|technologies]]&lt;br /&gt;
* Declaring [[BattlesEN|war]]&lt;br /&gt;
* Create [[ArmiesEN|military units]]&lt;br /&gt;
* Increase or decrease the tax rate&lt;br /&gt;
* Increase your political influence in a [[SeignoriesEN|Seignory]].&lt;br /&gt;
* Flatter people&lt;/div&gt;</summary>
		<author><name>Havendes</name></author>	</entry>

	<entry>
		<id>http://www.marchofhistory.com/wiki/index.php?title=Welcome&amp;diff=1671</id>
		<title>Welcome</title>
		<link rel="alternate" type="text/html" href="http://www.marchofhistory.com/wiki/index.php?title=Welcome&amp;diff=1671"/>
				<updated>2015-05-02T03:46:10Z</updated>
		
		<summary type="html">&lt;p&gt;Havendes : /* Table of contents */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:AlphaEN}}&lt;br /&gt;
&lt;br /&gt;
[[Fichier:UK.png|link=Welcome]][[Fichier:FR.png|link=Bienvenue]][[Fichier:German.png|link=Wilkommen]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A video for use by beginners is available to download [http://www.marchofhistory.com/com/video/moh_video.html here] You do not need to follow the video step by step, you can start now and your household head with lavish you with guidance throughout the game to help you take the future into your own hands.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Fichier:Tutorial_Debutants.png|alt=tutorial|link=http://www.marchofhistory.com/com/video/moh_video.html|256px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Table of contents ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Important to read : Admin Rules ===&lt;br /&gt;
&lt;br /&gt;
* [[Referee system|Referee system]] &lt;br /&gt;
* [[List of actions considered abusive|List of actions considered abusive]]&lt;br /&gt;
* [[Holiday mode|Holiday mode]]&lt;br /&gt;
* [[Any decision is final|Leaving a world is final]]&lt;br /&gt;
&lt;br /&gt;
=== Fequently Asked Questions (FAQ) ===&lt;br /&gt;
&lt;br /&gt;
* [[How to change the language of the forum?|How to change the language of the forum?]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Content ===&lt;br /&gt;
&lt;br /&gt;
* [[GuidesEN| Beginner's Guide]]&lt;br /&gt;
* Seignories&lt;br /&gt;
** [[SeignoriesEN| The Seignory]]&lt;br /&gt;
** [[BuildingsEN| The buildings]]&lt;br /&gt;
** [[MinersandFieldsEN| The mines and fields]]&lt;br /&gt;
** [[TechnologiesEN| The technologies]]&lt;br /&gt;
* Warfare&lt;br /&gt;
** [[ArmiesEN| The armies]]&lt;br /&gt;
** [[BattlesEN| The battles]]&lt;br /&gt;
** [[SiegesEN| The sieges]]&lt;br /&gt;
* Diplomatic Relations&lt;br /&gt;
** [[TreatiesEN| The treaties]]&lt;br /&gt;
** [[BattlesEN| The wars]]&lt;br /&gt;
** [[TitlesEN| The titles]]&lt;br /&gt;
* [[FamiliesEN| The Families]]&lt;br /&gt;
* [[KingdomsEN| The Kingdoms]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Miscellaneous information :&lt;br /&gt;
&lt;br /&gt;
* [[PoliticalPointsEN| Political points]]&lt;br /&gt;
* [[ResourcesEN| The resources]]&lt;br /&gt;
* [[CommerceEN| Commerce]]&lt;br /&gt;
* [[TheInterfaceEN| The game interface]] : Operation and tricks&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Playing techniques :&lt;br /&gt;
&lt;br /&gt;
* [[EconomicDevelopmentEN| Economic development]]&lt;br /&gt;
* [[DefendingACityEN| Defending a city, step by step]]&lt;br /&gt;
* [[ConqueringACityEN| Conquering a city, step by step]]&lt;br /&gt;
&lt;br /&gt;
Player Guides :&lt;br /&gt;
&lt;br /&gt;
* [[Izzie's Beginner's Guide| Izzie's Beginner's Guide]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The site ''March of History'', and all the rules of the game, including this Wiki are ''(c) 2013 Celsius online, all rights reserved'' . No reproduction or use.'''&lt;br /&gt;
&lt;br /&gt;
'''Roughly translated to English''' (''and paraphrased by Vicerious'') '''from the original [[http://www.marchofhistory.com/wiki/index.php?title=Bienvenue|French Wiki]]'''&lt;/div&gt;</summary>
		<author><name>Havendes</name></author>	</entry>

	<entry>
		<id>http://www.marchofhistory.com/wiki/index.php?title=Bienvenue&amp;diff=1670</id>
		<title>Bienvenue</title>
		<link rel="alternate" type="text/html" href="http://www.marchofhistory.com/wiki/index.php?title=Bienvenue&amp;diff=1670"/>
				<updated>2015-05-02T01:13:28Z</updated>
		
		<summary type="html">&lt;p&gt;Havendes : /* Questions fréquentes (FAQ) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Alpha}}&lt;br /&gt;
&lt;br /&gt;
[[Fichier:UK.png|link=Welcome]][[Fichier:FR.png|link=Bienvenue]][[Fichier:German.png|link=Wilkommen]]&lt;br /&gt;
&lt;br /&gt;
Une vidéo explicative à l'usage des débutants est diponible [http://www.marchofhistory.com/com/video/moh_video.html ici] (Vous n'êtes pas obligé(e) de suivre pas à pas cette vidéo : en jouant directement, votre chef de famille vous prodigue également des conseils tout au long de la partie pour vous aider à prendre le jeu en main)&lt;br /&gt;
&lt;br /&gt;
[[Fichier:Tutorial_Debutants.png|alt=tutorial|link=http://www.marchofhistory.com/com/video/moh_video.html|256px]]&lt;br /&gt;
&lt;br /&gt;
== Table des matières ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== À lire : Règles des Admin du jeu ===&lt;br /&gt;
* [[L'arbitrage des parties|L'arbitrage des parties]] &lt;br /&gt;
* [[Liste des actions considérées comme abusives|Liste des actions considérées comme abusives]]&lt;br /&gt;
* [[Mode vacances|Mode vacances]]&lt;br /&gt;
* [[Toute sortie est définitive|Toute sortie est définitive]]&lt;br /&gt;
&lt;br /&gt;
=== Questions fréquentes (FAQ) ===&lt;br /&gt;
&lt;br /&gt;
* [[Comment changer la langue du forum ?|Comment changer la langue du forum ?]]&lt;br /&gt;
&lt;br /&gt;
=== Autres contenus ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* [[Guides|Guide pour débutants]]&lt;br /&gt;
* Les [[Provinces|provinces]]&lt;br /&gt;
** Les [[Bâtiments|bâtiments]]&lt;br /&gt;
** Les [[Mines et champs|mines &amp;amp; champs]]&lt;br /&gt;
** Les [[Progrès technologiques|progrès technologiques]]&lt;br /&gt;
* Guerres&lt;br /&gt;
** Les [[Armées|armées]]&lt;br /&gt;
** Les [[Batailles|batailles]]&lt;br /&gt;
** Les [[Sièges|sièges]]&lt;br /&gt;
* Relations diplomatiques&lt;br /&gt;
** Les [[Traités|traités]]&lt;br /&gt;
** La [[Guerre|guerre]]&lt;br /&gt;
** Les [[Titres|titres]]&lt;br /&gt;
* Les [[Famille|familles]]&lt;br /&gt;
* Les [[Royaumes|royaumes]]&lt;br /&gt;
&lt;br /&gt;
Et d'autres trucs :&lt;br /&gt;
&lt;br /&gt;
* Les [[Point Politique|points politiques]]&lt;br /&gt;
* Les [[Ressources|ressources]]&lt;br /&gt;
* Le [[Commerce|commerce]]&lt;br /&gt;
* [[L'interface du jeu]] : Fonctionnement et astuces&lt;br /&gt;
&lt;br /&gt;
Techniques de jeu :&lt;br /&gt;
* [[Stratégie-agricole|Développer son agriculture]]&lt;br /&gt;
* [[Défendre sa cité étape par étape]]&lt;br /&gt;
* [[Conquérir une cité étape par étape]]&lt;br /&gt;
&lt;br /&gt;
'''Le site de ''March of History'' et la totalité des règles du jeu, dont le présent Wiki, sont ''(c) Celsius online 2013, tous droits réservés''. Reproduction ou utilisation interdites.'''&lt;/div&gt;</summary>
		<author><name>Havendes</name></author>	</entry>

	<entry>
		<id>http://www.marchofhistory.com/wiki/index.php?title=BuildingsEN&amp;diff=1669</id>
		<title>BuildingsEN</title>
		<link rel="alternate" type="text/html" href="http://www.marchofhistory.com/wiki/index.php?title=BuildingsEN&amp;diff=1669"/>
				<updated>2015-05-02T01:09:42Z</updated>
		
		<summary type="html">&lt;p&gt;Havendes : /* List of buildings built inside the town */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Buildings provide benefits and new features to the cities they are built. Some buildings bring benefits as soon as they are built (e.g. walls ), while others need villagers to work or have operations that are their own.&lt;br /&gt;
&lt;br /&gt;
== Constructing a Building ==&lt;br /&gt;
&lt;br /&gt;
Most buildings have prerequisites that must be fulfilled before construction may commence; either the attainment of certain [[Progrès technologiques|technologies]] or presence of another certain building.&lt;br /&gt;
&lt;br /&gt;
Building construction requires resources (Gold, wood, stone, etc.) and workers.&lt;br /&gt;
&lt;br /&gt;
The construction of a building is carried out on the &amp;quot;Construction Sites&amp;quot; tab screen in the city, by clicking the &amp;quot;Build&amp;quot; button next to the desired building. &lt;br /&gt;
The speed of construction is affected by the number of workers working in the construction site. To change the amount of peasants working on construction simply move the slider in the buildings tab on &amp;quot;Peasants assigned to the construction sites&amp;quot;. &lt;br /&gt;
It should be noted that workers must be trained before they begin work. Workers are trained automatically by assigning them. To check if your workers are trained, look for the horizontal lines.&lt;br /&gt;
&lt;br /&gt;
== List of buildings built inside the town ==&lt;br /&gt;
&lt;br /&gt;
* [[Special:MyLanguage/Armurerie|Armory]]&lt;br /&gt;
* [[Special:MyLanguage/Atelier de tailleur de pierres|Stone breaker]]&lt;br /&gt;
* [[Special:MyLanguage/Auditoire seigneurial|Seigneurial court]]&lt;br /&gt;
* [[Cabane de bûcherons]]&lt;br /&gt;
* [[Training camp]]&lt;br /&gt;
* [[Barracks]]&lt;br /&gt;
* [[Siege Engine Building Site]]&lt;br /&gt;
* [[Medium Siege Engine Building Site]]&lt;br /&gt;
* [[Donjon de pierre (bâtiment)|Stone keep]]&lt;br /&gt;
* [[Church]]&lt;br /&gt;
* [[Stables]]&lt;br /&gt;
* [[Fair]]&lt;br /&gt;
* [[Forge]]&lt;br /&gt;
* [[Great granary]]&lt;br /&gt;
* [[Great Market]]&lt;br /&gt;
* [[Great armory]]&lt;br /&gt;
* [[Great armory II]]&lt;br /&gt;
* [[Great Barracks]]&lt;br /&gt;
* [[Great Barracks II]]&lt;br /&gt;
* [[Great Barracks III]]&lt;br /&gt;
* [[Great Barracks IV]]&lt;br /&gt;
* [[Great forge]]&lt;br /&gt;
* [[Granary]]&lt;br /&gt;
* [[Haut fourneau (bâtiment)|Blast furnace]]&lt;br /&gt;
* [[Blast furnace II]]&lt;br /&gt;
* [[Archery Range]]&lt;br /&gt;
* [[Arena]]&lt;br /&gt;
* [[Market]]&lt;br /&gt;
* [[Motte-and-bailey castle]]&lt;br /&gt;
* [[Windmill]]&lt;br /&gt;
* [[Moulin banal (bâtiment)|Banal Windmill]]&lt;br /&gt;
* [[Smock Mill]]&lt;br /&gt;
* [[Fence]]&lt;br /&gt;
* [[Small Food Warehouse]]&lt;br /&gt;
* [[Small Forge]]&lt;br /&gt;
* [[Small Sawmill]]&lt;br /&gt;
* [[Ramparts]]&lt;br /&gt;
* [[Ramparts with flanking towers]]&lt;br /&gt;
* [[Gunpowder Factory]]&lt;br /&gt;
* [[Sawmill]]&lt;br /&gt;
* [[Hydraulic sawmill]]&lt;br /&gt;
* [[Tavern]]&lt;br /&gt;
* [[Tavern II]]&lt;br /&gt;
* [[Crossbow Shooting Range]]&lt;br /&gt;
&lt;br /&gt;
== List of buildings outside the town ==&lt;br /&gt;
&lt;br /&gt;
* [[Stone Quarry]]&lt;br /&gt;
* [[Cultivation Plot]]&lt;br /&gt;
* [[Livestock Farm]]&lt;br /&gt;
* [[Iron Mine]]&lt;br /&gt;
* [[Saltpeter mine]]&lt;br /&gt;
* [[Salt Mine]]&lt;/div&gt;</summary>
		<author><name>Havendes</name></author>	</entry>

	<entry>
		<id>http://www.marchofhistory.com/wiki/index.php?title=Welcome&amp;diff=1667</id>
		<title>Welcome</title>
		<link rel="alternate" type="text/html" href="http://www.marchofhistory.com/wiki/index.php?title=Welcome&amp;diff=1667"/>
				<updated>2015-05-01T13:35:33Z</updated>
		
		<summary type="html">&lt;p&gt;Havendes : /* Content */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:AlphaEN}}&lt;br /&gt;
&lt;br /&gt;
[[Fichier:UK.png|link=Welcome]][[Fichier:FR.png|link=Bienvenue]][[Fichier:German.png|link=Wilkommen]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A video for use by beginners is available to download [http://www.marchofhistory.com/com/video/moh_video.html here] You do not need to follow the video step by step, you can start now and your household head with lavish you with guidance throughout the game to help you take the future into your own hands.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Fichier:Tutorial_Debutants.png|alt=tutorial|link=http://www.marchofhistory.com/com/video/moh_video.html|256px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Table of contents ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Important to read : Admin Rules ===&lt;br /&gt;
&lt;br /&gt;
* [[Referee system|Referee system]] &lt;br /&gt;
* [[List of actions considered abusive|List of actions considered abusive]]&lt;br /&gt;
* [[Holiday mode|Holiday mode]]&lt;br /&gt;
* [[Any decision is final|Leaving a world is final]]&lt;br /&gt;
&lt;br /&gt;
=== Fequently Asked Questions (FAQ) ===&lt;br /&gt;
&lt;br /&gt;
* [[How to change the language of the forum?|How to change the language of the forum?]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Content ===&lt;br /&gt;
&lt;br /&gt;
* [[GuidesEN| Beginner's Guide]]&lt;br /&gt;
* Seignories&lt;br /&gt;
** [[SeignoriesEN| The Seignory]]&lt;br /&gt;
** [[BuildingsEN| The buildings]]&lt;br /&gt;
** [[MinersandFieldsEN| The mines and fields]]&lt;br /&gt;
** [[TechnologiesEN| The technologies]]&lt;br /&gt;
* Warfare&lt;br /&gt;
** [[ArmiesEN| The armies]]&lt;br /&gt;
** [[BattlesEN| The battles]]&lt;br /&gt;
** [[SiegesEN| The sieges]]&lt;br /&gt;
* Diplomatic Relations&lt;br /&gt;
** [[TreatiesEN| The treaties]]&lt;br /&gt;
** [[BattlesEN| The wars]]&lt;br /&gt;
** [[TitlesEN| The titles]]&lt;br /&gt;
* [[FamiliesEN| The Families]]&lt;br /&gt;
* [[KingdomsEN| The Kingdoms]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Miscellaneous information :&lt;br /&gt;
&lt;br /&gt;
* [[PoliticalPointsEN| The political points]]&lt;br /&gt;
* [[ResourcesEN| The resources]]&lt;br /&gt;
* [[CommerceEN| Commerce]]&lt;br /&gt;
* [[TheInterfaceEN| The game interface]] : Operation and tricks&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Playing techniques :&lt;br /&gt;
&lt;br /&gt;
* [[EconomicDevelopmentEN| Economic development]]&lt;br /&gt;
* [[DefendingACityEN| Defending a city, step by step]]&lt;br /&gt;
* [[ConqueringACityEN| Conquering a city, step by step]]&lt;br /&gt;
&lt;br /&gt;
Player Guides :&lt;br /&gt;
&lt;br /&gt;
* [[Izzie's Beginner's Guide| Izzie's Beginner's Guide]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The site ''March of History'', and all the rules of the game, including this Wiki are ''(c) 2013 Celsius online, all rights reserved'' . No reproduction or use.'''&lt;br /&gt;
&lt;br /&gt;
'''Roughly translated to English''' (''and paraphrased by Vicerious'') '''from the original [[http://www.marchofhistory.com/wiki/index.php?title=Bienvenue|French Wiki]]'''&lt;/div&gt;</summary>
		<author><name>Havendes</name></author>	</entry>

	<entry>
		<id>http://www.marchofhistory.com/wiki/index.php?title=MinersandFieldsEN&amp;diff=1666</id>
		<title>MinersandFieldsEN</title>
		<link rel="alternate" type="text/html" href="http://www.marchofhistory.com/wiki/index.php?title=MinersandFieldsEN&amp;diff=1666"/>
				<updated>2015-05-01T13:33:14Z</updated>
		
		<summary type="html">&lt;p&gt;Havendes : Page créée avec « The Mines and fields tab shows the land of your lordship, it is above the notifications area.  The land is divided into a square grid You may only build one improvement pe... »&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Mines and fields tab shows the land of your lordship, it is above the notifications area.&lt;br /&gt;
&lt;br /&gt;
The land is divided into a square grid&lt;br /&gt;
You may only build one improvement per plot on the grid.&lt;br /&gt;
&lt;br /&gt;
Three actions can be performed on each plot.&lt;br /&gt;
* [[Prospect Underground]] &lt;br /&gt;
* Convert into [[Cultivation Plot]] &lt;br /&gt;
* Construire un [[Livestock Farm]]&lt;br /&gt;
For more info on food production strategy : [[Stratégie-agricole|Food Strategy Guide]]&lt;br /&gt;
&lt;br /&gt;
After [[Prospect Underground|Prospecting Underground]] (which takes a year) you can take 3 other actions.:&lt;br /&gt;
* Construct a [[Stone Quarry]]&lt;br /&gt;
* Construct an [[Iron Mine]]&lt;br /&gt;
* Construct a [[Saltpeter Mine]]&lt;br /&gt;
If a mine is used up (runs out of resources) then you must prospect again and rebuild the mine.&lt;/div&gt;</summary>
		<author><name>Havendes</name></author>	</entry>

	<entry>
		<id>http://www.marchofhistory.com/wiki/index.php?title=CommerceEN&amp;diff=1665</id>
		<title>CommerceEN</title>
		<link rel="alternate" type="text/html" href="http://www.marchofhistory.com/wiki/index.php?title=CommerceEN&amp;diff=1665"/>
				<updated>2015-05-01T13:02:18Z</updated>
		
		<summary type="html">&lt;p&gt;Havendes : Translated to english&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The market can be used to either buy and sell resources&lt;br /&gt;
== The Local Market ==&lt;br /&gt;
&lt;br /&gt;
You can buy and sell 3 types of resources at the local market :&lt;br /&gt;
* Food&lt;br /&gt;
* Iron&lt;br /&gt;
* Stone&lt;br /&gt;
&lt;br /&gt;
Resources sold to not go to any player,the market is owned by the AI.&lt;br /&gt;
Every time you buy or sell resources from the local market it will increase or decrease in price respectively. The prices will return to equilibrium with time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== The global market ==&lt;br /&gt;
&lt;br /&gt;
On the global market  offers can be made to all players or just to certain players.The final price will be increased given the taxes paid to travel there. The travel time depends on the route made. The fastest way is not always the cheapest way.&lt;br /&gt;
&lt;br /&gt;
The seller always gets the price they list, the taxes are paid by the buyer. (e.g. If a player puts 50 wood on offer for 500 gold, they will receive 500 gold when it is bought, but the buyer might have to pay 563 gold)&lt;br /&gt;
&lt;br /&gt;
You can sort the offers by price, time, and resource type.&lt;br /&gt;
&lt;br /&gt;
The market is also used to transfer resources between different towns, simply put the price as 0 and select the destination. No taxes are paid for these types of transfers.&lt;/div&gt;</summary>
		<author><name>Havendes</name></author>	</entry>

	<entry>
		<id>http://www.marchofhistory.com/wiki/index.php?title=BuildingsEN&amp;diff=1664</id>
		<title>BuildingsEN</title>
		<link rel="alternate" type="text/html" href="http://www.marchofhistory.com/wiki/index.php?title=BuildingsEN&amp;diff=1664"/>
				<updated>2015-05-01T12:43:35Z</updated>
		
		<summary type="html">&lt;p&gt;Havendes : /* List of buildings outside the town */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Buildings provide benefits and new features to the cities they are built. Some buildings bring benefits as soon as they are built (e.g. walls ), while others need villagers to work or have operations that are their own.&lt;br /&gt;
&lt;br /&gt;
== Constructing a Building ==&lt;br /&gt;
&lt;br /&gt;
Most buildings have prerequisites that must be fulfilled before construction may commence; either the attainment of certain [[Progrès technologiques|technologies]] or presence of another certain building.&lt;br /&gt;
&lt;br /&gt;
Building construction requires resources (Gold, wood, stone, etc.) and workers.&lt;br /&gt;
&lt;br /&gt;
The construction of a building is carried out on the &amp;quot;Construction Sites&amp;quot; tab screen in the city, by clicking the &amp;quot;Build&amp;quot; button next to the desired building. &lt;br /&gt;
The speed of construction is affected by the number of workers working in the construction site. To change the amount of peasants working on construction simply move the slider in the buildings tab on &amp;quot;Peasants assigned to the construction sites&amp;quot;. &lt;br /&gt;
It should be noted that workers must be trained before they begin work. Workers are trained automatically by assigning them. To check if your workers are trained, look for the horizontal lines.&lt;br /&gt;
&lt;br /&gt;
== List of buildings built inside the town ==&lt;br /&gt;
&lt;br /&gt;
* [[Special:MyLanguage/Armurerie|Armory]]&lt;br /&gt;
* [[Special:MyLanguage/Atelier de tailleur de pierres|Stone breaker]]&lt;br /&gt;
* [[Special:MyLanguage/Auditoire seigneurial|Seigneurial court]]&lt;br /&gt;
* [[Cabane de bûcherons]]&lt;br /&gt;
* [[Training camp]]&lt;br /&gt;
* [[Barrack]]&lt;br /&gt;
* [[Chantier d'armes de siège]]&lt;br /&gt;
* [[Chantier d'armes de siège moyen]]&lt;br /&gt;
* [[Donjon de pierre (bâtiment)|Stone keep]]&lt;br /&gt;
* [[Church]]&lt;br /&gt;
* [[Stables]]&lt;br /&gt;
* [[Fair]]&lt;br /&gt;
* [[Forge]]&lt;br /&gt;
* [[Great granary]]&lt;br /&gt;
* [[Great Market]]&lt;br /&gt;
* [[Great armory]]&lt;br /&gt;
* [[Great armory II]]&lt;br /&gt;
* [[Great Barracks]]&lt;br /&gt;
* [[Great Barracks II]]&lt;br /&gt;
* [[Great Barracks III]]&lt;br /&gt;
* [[Great Barracks IV]]&lt;br /&gt;
* [[Great forge]]&lt;br /&gt;
* [[Granary]]&lt;br /&gt;
* [[Haut fourneau (bâtiment)|Blast furnace]]&lt;br /&gt;
* [[Blast furnace II]]&lt;br /&gt;
* [[Jeu d'arc]]&lt;br /&gt;
* [[Lice]]&lt;br /&gt;
* [[Marché]]&lt;br /&gt;
* [[Motte castrale]]&lt;br /&gt;
* [[Moulin à vent]]&lt;br /&gt;
* [[Moulin banal (bâtiment)|Moulin banal]]&lt;br /&gt;
* [[Moulin chandelier]]&lt;br /&gt;
* [[Palissade]]&lt;br /&gt;
* [[Petit entrepôt de nourriture]]&lt;br /&gt;
* [[Petite forge]]&lt;br /&gt;
* [[Petite scierie]]&lt;br /&gt;
* [[Ramparts]]&lt;br /&gt;
* [[Ramparts with flanking towers]]&lt;br /&gt;
* [[Salpêtrière]]&lt;br /&gt;
* [[Sawmill]]&lt;br /&gt;
* [[Hydraulic sawmill]]&lt;br /&gt;
* [[Tavern]]&lt;br /&gt;
* [[Tavern II]]&lt;br /&gt;
* [[Archery Range]]&lt;br /&gt;
&lt;br /&gt;
== List of buildings outside the town ==&lt;br /&gt;
&lt;br /&gt;
* [[Stone Quarry]]&lt;br /&gt;
* [[Cultivation Plot]]&lt;br /&gt;
* [[Livestock Farm]]&lt;br /&gt;
* [[Iron Mine]]&lt;br /&gt;
* [[Saltpeter mine]]&lt;br /&gt;
* [[Salt Mine]]&lt;/div&gt;</summary>
		<author><name>Havendes</name></author>	</entry>

	<entry>
		<id>http://www.marchofhistory.com/wiki/index.php?title=BuildingsEN&amp;diff=1663</id>
		<title>BuildingsEN</title>
		<link rel="alternate" type="text/html" href="http://www.marchofhistory.com/wiki/index.php?title=BuildingsEN&amp;diff=1663"/>
				<updated>2015-05-01T12:37:17Z</updated>
		
		<summary type="html">&lt;p&gt;Havendes : &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Buildings provide benefits and new features to the cities they are built. Some buildings bring benefits as soon as they are built (e.g. walls ), while others need villagers to work or have operations that are their own.&lt;br /&gt;
&lt;br /&gt;
== Constructing a Building ==&lt;br /&gt;
&lt;br /&gt;
Most buildings have prerequisites that must be fulfilled before construction may commence; either the attainment of certain [[Progrès technologiques|technologies]] or presence of another certain building.&lt;br /&gt;
&lt;br /&gt;
Building construction requires resources (Gold, wood, stone, etc.) and workers.&lt;br /&gt;
&lt;br /&gt;
The construction of a building is carried out on the &amp;quot;Construction Sites&amp;quot; tab screen in the city, by clicking the &amp;quot;Build&amp;quot; button next to the desired building. &lt;br /&gt;
The speed of construction is affected by the number of workers working in the construction site. To change the amount of peasants working on construction simply move the slider in the buildings tab on &amp;quot;Peasants assigned to the construction sites&amp;quot;. &lt;br /&gt;
It should be noted that workers must be trained before they begin work. Workers are trained automatically by assigning them. To check if your workers are trained, look for the horizontal lines.&lt;br /&gt;
&lt;br /&gt;
== List of buildings built inside the town ==&lt;br /&gt;
&lt;br /&gt;
* [[Special:MyLanguage/Armurerie|Armory]]&lt;br /&gt;
* [[Special:MyLanguage/Atelier de tailleur de pierres|Stone breaker]]&lt;br /&gt;
* [[Special:MyLanguage/Auditoire seigneurial|Seigneurial court]]&lt;br /&gt;
* [[Cabane de bûcherons]]&lt;br /&gt;
* [[Training camp]]&lt;br /&gt;
* [[Barrack]]&lt;br /&gt;
* [[Chantier d'armes de siège]]&lt;br /&gt;
* [[Chantier d'armes de siège moyen]]&lt;br /&gt;
* [[Donjon de pierre (bâtiment)|Stone keep]]&lt;br /&gt;
* [[Church]]&lt;br /&gt;
* [[Stables]]&lt;br /&gt;
* [[Fair]]&lt;br /&gt;
* [[Forge]]&lt;br /&gt;
* [[Great granary]]&lt;br /&gt;
* [[Great Market]]&lt;br /&gt;
* [[Great armory]]&lt;br /&gt;
* [[Great armory II]]&lt;br /&gt;
* [[Great Barracks]]&lt;br /&gt;
* [[Great Barracks II]]&lt;br /&gt;
* [[Great Barracks III]]&lt;br /&gt;
* [[Great Barracks IV]]&lt;br /&gt;
* [[Great forge]]&lt;br /&gt;
* [[Granary]]&lt;br /&gt;
* [[Haut fourneau (bâtiment)|Blast furnace]]&lt;br /&gt;
* [[Blast furnace II]]&lt;br /&gt;
* [[Jeu d'arc]]&lt;br /&gt;
* [[Lice]]&lt;br /&gt;
* [[Marché]]&lt;br /&gt;
* [[Motte castrale]]&lt;br /&gt;
* [[Moulin à vent]]&lt;br /&gt;
* [[Moulin banal (bâtiment)|Moulin banal]]&lt;br /&gt;
* [[Moulin chandelier]]&lt;br /&gt;
* [[Palissade]]&lt;br /&gt;
* [[Petit entrepôt de nourriture]]&lt;br /&gt;
* [[Petite forge]]&lt;br /&gt;
* [[Petite scierie]]&lt;br /&gt;
* [[Ramparts]]&lt;br /&gt;
* [[Ramparts with flanking towers]]&lt;br /&gt;
* [[Salpêtrière]]&lt;br /&gt;
* [[Sawmill]]&lt;br /&gt;
* [[Hydraulic sawmill]]&lt;br /&gt;
* [[Tavern]]&lt;br /&gt;
* [[Tavern II]]&lt;br /&gt;
* [[Archery Range]]&lt;br /&gt;
&lt;br /&gt;
== List of buildings outside the town ==&lt;br /&gt;
&lt;br /&gt;
* [[Carrière de pierre]]&lt;br /&gt;
* [[Culture]]&lt;br /&gt;
* [[Élevage]]&lt;br /&gt;
* [[Mine de fer]]&lt;br /&gt;
* [[Mine de salpêtre]]&lt;br /&gt;
* [[Mine de sel]]&lt;/div&gt;</summary>
		<author><name>Havendes</name></author>	</entry>

	<entry>
		<id>http://www.marchofhistory.com/wiki/index.php?title=BuildingsEN&amp;diff=1662</id>
		<title>BuildingsEN</title>
		<link rel="alternate" type="text/html" href="http://www.marchofhistory.com/wiki/index.php?title=BuildingsEN&amp;diff=1662"/>
				<updated>2015-05-01T12:36:33Z</updated>
		
		<summary type="html">&lt;p&gt;Havendes : &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Buildings provide benefits and new features to the cities they are built. Some buildings bring benefits as soon as they are built (e.g. walls ), while others need villagers to work or have operations that are their own.&lt;br /&gt;
&lt;br /&gt;
== Constructing a Building ==&lt;br /&gt;
&lt;br /&gt;
Most buildings have prerequisites that must be fulfilled before construction may commence; either the attainment of certain [[Progrès technologiques|technologies]] or presence of another certain building.&lt;br /&gt;
&lt;br /&gt;
Building construction requires resources (Gold, wood, stone, etc.) and workers.&lt;br /&gt;
&lt;br /&gt;
The construction of a building is carried out on the &amp;quot;Construction Sites&amp;quot; tab screen in the city, by clicking the &amp;quot;Build&amp;quot; button next to the desired building. &lt;br /&gt;
The speed of construction is affected by the number of workers working in the construction site. To change the amount of peasants working on construction simply move the slider in the buildings tab on &amp;quot;Peasants assigned to the construction sites&amp;quot;. &lt;br /&gt;
It should be noted that workers must be trained before they begin work. Workers are trained automatically by assigning them. To check if your workers are trained, look for the horizontal lines.&lt;br /&gt;
&lt;br /&gt;
== List of buildings build inside town ==&lt;br /&gt;
&lt;br /&gt;
* [[Special:MyLanguage/Armurerie|Armory]]&lt;br /&gt;
* [[Special:MyLanguage/Atelier de tailleur de pierres|Stone breaker]]&lt;br /&gt;
* [[Special:MyLanguage/Auditoire seigneurial|Seigneurial court]]&lt;br /&gt;
* [[Cabane de bûcherons]]&lt;br /&gt;
* [[Training camp]]&lt;br /&gt;
* [[Barrack]]&lt;br /&gt;
* [[Chantier d'armes de siège]]&lt;br /&gt;
* [[Chantier d'armes de siège moyen]]&lt;br /&gt;
* [[Donjon de pierre (bâtiment)|Stone keep]]&lt;br /&gt;
* [[Church]]&lt;br /&gt;
* [[Stables]]&lt;br /&gt;
* [[Fair]]&lt;br /&gt;
* [[Forge]]&lt;br /&gt;
* [[Great granary]]&lt;br /&gt;
* [[Great Market]]&lt;br /&gt;
* [[Great armory]]&lt;br /&gt;
* [[Great armory II]]&lt;br /&gt;
* [[Great Barracks]]&lt;br /&gt;
* [[Great Barracks II]]&lt;br /&gt;
* [[Great Barracks III]]&lt;br /&gt;
* [[Great Barracks IV]]&lt;br /&gt;
* [[Great forge]]&lt;br /&gt;
* [[Granary]]&lt;br /&gt;
* [[Haut fourneau (bâtiment)|Blast furnace]]&lt;br /&gt;
* [[Blast furnace II]]&lt;br /&gt;
* [[Jeu d'arc]]&lt;br /&gt;
* [[Lice]]&lt;br /&gt;
* [[Marché]]&lt;br /&gt;
* [[Motte castrale]]&lt;br /&gt;
* [[Moulin à vent]]&lt;br /&gt;
* [[Moulin banal (bâtiment)|Moulin banal]]&lt;br /&gt;
* [[Moulin chandelier]]&lt;br /&gt;
* [[Palissade]]&lt;br /&gt;
* [[Petit entrepôt de nourriture]]&lt;br /&gt;
* [[Petite forge]]&lt;br /&gt;
* [[Petite scierie]]&lt;br /&gt;
* [[Ramparts]]&lt;br /&gt;
* [[Ramparts with flanking towers]]&lt;br /&gt;
* [[Salpêtrière]]&lt;br /&gt;
* [[Sawmill]]&lt;br /&gt;
* [[Hydraulic sawmill]]&lt;br /&gt;
* [[Tavern]]&lt;br /&gt;
* [[Tavern II]]&lt;br /&gt;
* [[Archery Range]]&lt;br /&gt;
&lt;br /&gt;
== Liste des bâtiments à l'extérieur de la ville ==&lt;br /&gt;
&lt;br /&gt;
* [[Carrière de pierre]]&lt;br /&gt;
* [[Culture]]&lt;br /&gt;
* [[Élevage]]&lt;br /&gt;
* [[Mine de fer]]&lt;br /&gt;
* [[Mine de salpêtre]]&lt;br /&gt;
* [[Mine de sel]]&lt;/div&gt;</summary>
		<author><name>Havendes</name></author>	</entry>

	<entry>
		<id>http://www.marchofhistory.com/wiki/index.php?title=BuildingsEN&amp;diff=1661</id>
		<title>BuildingsEN</title>
		<link rel="alternate" type="text/html" href="http://www.marchofhistory.com/wiki/index.php?title=BuildingsEN&amp;diff=1661"/>
				<updated>2015-05-01T08:22:48Z</updated>
		
		<summary type="html">&lt;p&gt;Havendes : Started translation to english, will continue.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Buildings provide benefits and new features to the cities they are built. Some buildings bring benefits as soon as they are built (e.g. walls ), while others need villagers to work or have operations that are their own.&lt;br /&gt;
&lt;br /&gt;
== Constructing a Building ==&lt;br /&gt;
&lt;br /&gt;
Most buildings have prerequisites that must be fulfilled before construction may commence; either the attainment of certain [[Progrès technologiques|technologies]] or presence of another certain building.&lt;br /&gt;
&lt;br /&gt;
Building construction requires resources (Gold, wood, stone, etc.) and workers.&lt;br /&gt;
&lt;br /&gt;
The construction of a building is carried out on the &amp;quot;Construction Sites&amp;quot; tab screen in the city, by clicking the &amp;quot;Build&amp;quot; button next to the desired building. &lt;br /&gt;
The speed of construction is affected by the number of workers working in the construction site. To change the amount of peasants working on construction simply move the slider in the buildings tab on &amp;quot;Peasants assigned to the construction sites&amp;quot;. &lt;br /&gt;
It should be noted that workers must be trained before they begin work. Workers are trained automatically by assigning them. To check if your workers are trained, look for the horizontal lines.&lt;br /&gt;
&lt;br /&gt;
== List of buildings build inside town ==&lt;br /&gt;
&lt;br /&gt;
* [[Special:MyLanguage/Armurerie|Armory]]&lt;br /&gt;
* [[Special:MyLanguage/Atelier de tailleur de pierres|Atelier de tailleur de pierres]]&lt;br /&gt;
* [[Special:MyLanguage/Auditoire seigneurial|Auditoire seigneurial]]&lt;br /&gt;
* [[Cabane de bûcherons]]&lt;br /&gt;
* [[Camp d'entrainement]]&lt;br /&gt;
* [[Caserne]]&lt;br /&gt;
* [[Chantier d'armes de siège]]&lt;br /&gt;
* [[Chantier d'armes de siège moyen]]&lt;br /&gt;
* [[Donjon de pierre (bâtiment)|Donjon de pierre]]&lt;br /&gt;
* [[Église]]&lt;br /&gt;
* [[Écuries]]&lt;br /&gt;
* [[Foire]]&lt;br /&gt;
* [[Forge]]&lt;br /&gt;
* [[Grand grenier]]&lt;br /&gt;
* [[Grand marché]]&lt;br /&gt;
* [[Grande armurerie]]&lt;br /&gt;
* [[Grande armurerie II]]&lt;br /&gt;
* [[Grande caserne]]&lt;br /&gt;
* [[Grande caserne II]]&lt;br /&gt;
* [[Grande caserne III]]&lt;br /&gt;
* [[Grande caserne IV]]&lt;br /&gt;
* [[Grande forge]]&lt;br /&gt;
* [[Grenier]]&lt;br /&gt;
* [[Haut fourneau (bâtiment)|Haut fourneau]]&lt;br /&gt;
* [[Haut fourneau II]]&lt;br /&gt;
* [[Jeu d'arc]]&lt;br /&gt;
* [[Lice]]&lt;br /&gt;
* [[Marché]]&lt;br /&gt;
* [[Motte castrale]]&lt;br /&gt;
* [[Moulin à vent]]&lt;br /&gt;
* [[Moulin banal (bâtiment)|Moulin banal]]&lt;br /&gt;
* [[Moulin chandelier]]&lt;br /&gt;
* [[Palissade]]&lt;br /&gt;
* [[Petit entrepôt de nourriture]]&lt;br /&gt;
* [[Petite forge]]&lt;br /&gt;
* [[Petite scierie]]&lt;br /&gt;
* [[Ramparts]]&lt;br /&gt;
* [[Ramparts with flanking towers]]&lt;br /&gt;
* [[Salpêtrière]]&lt;br /&gt;
* [[Sawmill]]&lt;br /&gt;
* [[Hydraulic sawmill]]&lt;br /&gt;
* [[Tavern]]&lt;br /&gt;
* [[Tavern II]]&lt;br /&gt;
* [[Archery Range]]&lt;br /&gt;
&lt;br /&gt;
== Liste des bâtiments à l'extérieur de la ville ==&lt;br /&gt;
&lt;br /&gt;
* [[Carrière de pierre]]&lt;br /&gt;
* [[Culture]]&lt;br /&gt;
* [[Élevage]]&lt;br /&gt;
* [[Mine de fer]]&lt;br /&gt;
* [[Mine de salpêtre]]&lt;br /&gt;
* [[Mine de sel]]&lt;/div&gt;</summary>
		<author><name>Havendes</name></author>	</entry>

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